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Devlog
Aumalia: Mira's Adventure
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Devlog
Update: v1.7.0 - The End of the Straight Rivers
May 09, 2024
by
Arytherias
Hi! You might have guessed it already from the title. This update is mostly about graphical changes. I’m using now particles to make the artifacts feel more special and I overhauled the terrain and...
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Update: v1.6.0 - Vibrancy unlocked!
April 29, 2024
by
Arytherias
Hi! Today’s update is a bit different. There are (almost) no new features. I changed the behavior of the stones and I fixed some bugs. However, I also redid all of the game’s art using a color pal...
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Update: v1.5.0 - Stones, Pan Flute, Labyrinth Hints
April 21, 2024
by
Arytherias
1
Hi! It’s been a long time but I’m back with a rather huge update this time. After playing Paper Lily (which is such an inspiring game), I felt to visit my own project. A few days later and I spend...
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Update: v1.4.0 - Web version available!
August 20, 2023
by
Arytherias
Hi, I decided to participate in LOWREZJAM to have a motivation to try something completely different . There are many things I learned during the game jam. For instance, the importance of a web versio...
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Update: v1.3.0 - Butterflies, redesigned maps, new font...
July 15, 2023
by
Arytherias
#Update
Hi! I’m back with a larger update this time. There are many changes to the overall look of the game and I also added some features and a new achievement. Here is an overview of the changes: New feat...
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Update: v1.2.0 - Godot 4 and general improvements and features
June 29, 2023
by
Arytherias
#update
Hi! I have finally finished porting this game to Godot 4. There was a lot to fix and set up. Godot 4 has a much more flexible terrain system which I can now take advantage of. But this also meant that...
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Update: v1.1.0 - Cape
June 16, 2023
by
Arytherias
#update
Hi! The release of this game was a week ago. I didn’t expect much but there are already a few downloads and some comments on social media. Thank you for your support. It means a lot to me. 😃 In v...
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Release: This is only the beginning...
June 09, 2023
by
Arytherias
I’m proud to finally release my first game. Development for this project started in May 2022 and I worked on it actively for more than 6 months. This was a great time of learning Godot, game design...
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